• CommentAuthorPeterW
    • CommentTimeJul 23rd 2009 edited
     
    Is there a way to create a Navigation object that will navigate through a set of waypoints? Demonstrating a behavior much like Google’s custom route capabilities? Such behavior can be created with the Route class if you add RouteStops using the Route.Add(RouteStop, int) method, but no such method is available for the Navigation class. Any ideas? Keep in mind the waypoints are there not as goals but as things to modify the routing behaviour with.
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      CommentAuthorSeanS
    • CommentTimeJul 23rd 2009
     
    No, this is not possible. Currently the Navigation class can only Navigate to one destination, so you'd have to navigate to the waypoint and then to the next stop/waypoint.

    I will raise this as an enhancement request with Development.